Select a media bin before recording if you want to automatically add your recorded audio to a media bin. You can also record multiple takes for an event so you can maintain multiple versions of an event that you may play back and edit. You may record into an empty track, a time selection, an event, or a combination of time and event selection. Audio is recorded to a media file on your computer and into an event on the timeline. You are limited only by the performance of your computer system and audio hardware. Effect automation envelopes are bypassed during record monitoring.Ĭan record audio into multiple mono or stereo tracks while simultaneously playing back existing audio and video tracks. Your ability to monitor effects in real time is dependent on your computer’s performance. When On is selected, the behavior is similar to Auto mode, but you will always hear the input monitor during recording-monitoring is not toggled on and off when recording in to a selected event. If you’re recording into selected events, you’ll hear the input monitor signal only when the cursor passes over the selected events. When Auto is selected, you will hear the input monitor signal when playback is stopped and during recording. During recording, your signal will be played back with the current track effects chain, but a dry (unprocessed) signal is recorded. To turn on input monitoring, click the Record Device Selector button ( or ), choose Input Monitor from the menu, and then choose Auto or On from the submenu. If you’re using a low-latency audio device, can perform record input monitoring so you can hear your recording signal with real-time track effects. Hold Ctrl+Alt while dragging the crossfaded area to slip the crossfade in either direction, or click one of the following links for information about trimming and slipping/sliding events. If your subject starts early, for example, you can adjust the event to uncover the recording. When performing punch-in recording, recording occurs underneath the pre- and post-roll. For information about choosing takes, click here. The last take recorded is set as the active take for the event. Click Delete or Delete All if you do not want to save the recorded files, or click Rename to change the file’s name.Ĭlick Done to close the Recorded Files dialog. Use the Recorded Files dialog to confirm the file name and location of your recorded audio. To stop recording, click the Record button again or click the Stop button on the Transport bar.
When the cursor plays through the selected event, you’ll hear your recording input, and the track’s original audio is played again when the cursor moves past the selected event. If input monitoring is turned on, the track’s original audio is played until the cursor reaches the selected event. If you want to display this prompt after the location has been set, hold Shift while clicking the Arm for Record button.Ĭlick the Record button on the Transport bar to start recording. If you have not specified a location in the Recorded files folder box in the Project Properties dialog, you will be prompted for the location where you want to save your recorded audio. Select the Arm for Record button on the track that contains the event. A new take will be created each time the cursor passes through the selection.
The edges of the selected events serve as the punch-in and punch-out points:Īck button if you want to record multiple takes of each event. Select multiple events to create multiple punch-in and -out points.Ĭreate a time selection to set the amount of pre-roll and post-roll and position the cursor at the beginning of the time selection. If you want to punch into the middle of an event, select the portion of the event you want to replace and press S to split the event. This option provides room for pre-roll and post-roll during recording. You may record a new take into a selected audio event using a time selection.